The upcoming version of CreateJS is going to include some substantial updates to the event model. These changes will impact all of the libraries, and should provide a more powerful, consistent way to work with events. onEvent Handlers In the … Continue reading →
Since my previous post discussing why we don’t support width & height in EaselJS, I decided to polish off and include a bounds solution we had previously roughed out. It comprises three new methods available on all display objects: getBounds(), … Continue reading →
Update: Limited support for calculating bounds has been added. Read more here. I get asked a lot why EaselJS does not support width and height values on DisplayObject instances. It’s an obvious feature to add, and would enable a lot … Continue reading →
Over the last few months since the last release of CreateJS, we have been working really hard to increase the overall quality of CreateJS. As a result, we are happy to announce the next version of the CreateJS libraries. This … Continue reading →
We have created a new repository on the CreateJS GitHub site where we plan on sharing code, classes, and demos that don’t quite belong in the library repositories. Check out the “Sandbox” repository here! Kaleidoscope Class
Today we are excited to welcome Matthew Hopson founder of fortheinter.net as a guest blogger. He’ll be sharing his experiences and explain how with the help of the CreateJS framework he was able to develop his first Windows 8 game: Super … Continue reading →
The Adobe MAX conference in LA is coming up in just over a week, and there’s going to be a lot of CreateJS content to check out. Here’s a quick listing of some of the labs and talks that will … Continue reading →
We just pulled the most recent stats for the CreateJS CDN (code.createjs.com), and it’s really exciting to see how quickly usage is growing. Three months ago, the CDN had 31M hits in 30 days. That number very roughly approximates the … Continue reading →
In August 2012, we successfully launched a project we are very proud of, the Atari Arcade. We used CreateJS extensively to provide a suite of re-imagined games, including an SDK that enables developers to build and submit their own games. … Continue reading →
In the interest of reaching out to the CreateJS community we thought having a section devoted to showcasing projects would allow other developers the chance to show off all their hard work. Today we have the pleasure of a guest … Continue reading →