New Plugins in TweenJS
The latest version of TweenJS (1.0) has a completely rebuilt plugin model, and ships with a much more robust set of plugins. … Continue reading →
The latest version of TweenJS (1.0) has a completely rebuilt plugin model, and ships with a much more robust set of plugins. … Continue reading →
We are always looking for ways to optimize, simplify, or create better workflows in CreateJS, and the ScaleBitmap is a great example of this. Using an old Flash approach, the ScaleBitmap class, shipped in the “extras” folder in EaselJS, uses … Continue reading →
Version 1.0 of CreateJS is essentially a minor update to all the libraries to provide an overdue minified/combined update to the CreateJS CDN. Users might have already noticed that this release comes with much more aggressive warnings in the console … Continue reading →
A common performance trick in EaselJS is to layer multiple Stages, and only update content on the Stage instance that changes. For example, a background might contain an complex scene with interactive elements or UI, and an overlapping foreground scene … Continue reading →
Hello Again, World! We are happy to announce the (long-awaited) release of CreateJS version 1.0! This release introduces major improvements, wraps up features and bugs, and brings all libraries to the same version number! It’s Been a While… The 1.0 … Continue reading →
Recently, we announced a public preview of StageGL, which offers a new way to create blazingly fast experiences with EaselJS. StageGL focuses on content that WebGL excels at rendering while being almost entirely compatible with the familiar EaselJS Stage. Update: … Continue reading →
We are happy to formally introduce StageGL, a better, faster, more feature-rich WebGL renderer for EaselJS. It removes restrictions, boosts performance, and adds filter support. Most importantly, unlike its predecessor, StageGL is a drop-in replacement for the CreateJS Stage. Check … Continue reading →
To coincide with the new version of Flash Pro (renamed Adobe Animate CC), we have tagged new versions of each library in CreateJS. This release is mainly a minor bug and documentation update, but there is one important update: The … Continue reading →
I just published a white paper on creating interactive HTML5 advertising using CreateJS and Flash Professional CC, written by myself and Cory Hudson. The document was also reviewed by subject experts from Adobe and PointRoll/CoFactor to ensure accuracy. Cory is … Continue reading →
We are happy to announce another dot-release of the CreateJS suite. This release adds a number of feature updates and bug fixes to the libraries, as well as updates to the unit tests, examples, and tutorials. What’s New Notable improvements … Continue reading →