WebGL Support in EaselJS

Please note that SpriteStage & SpriteContainer classes are now deprecated and have been replaced by the much faster and easier to use StageGL! As WebGL becomes more widely supported in browsers, we’re proud to announce that after working in collaboration with Mozilla, … Continue reading →

NodeJS support for EaselJS

A few months back, one of our developers ported EaselJS to run on Node using a 3rd-party drawing API. This provides a server-side solution for rendering EaselJS content. This could be used for something like generating images for a user … Continue reading →

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